![]() Expected to see the merc cast enchant on different units but it was more like an aura, he cast something and suddenly I had the effect on my char.ĭidn't notice any drastic improvement in kill speed because of enchant and the merc is still less effective then the rogue IMO when facing/traveling in areas with lots of FIs. I made a bow based hunter to support a limited number of summons but this new change favor caster type summoner to keep recasting ravens and wolves since they tend to die a lot on higher settings (I played p3)Īct 3 mercs - tried both lightning and fire with druid summoner. Few observations:ĭruid summoner - have full summoner with ravens exception (about 10 hard points in) and was expecting at least 1000+ damage but got only about 800. So what about you? Is there any change that you were eagerly waiting for?ĭid some quick testings with various chars and act 3 mercs. I haven't played yet, these were just the stuff that I noticed and checked so far and I am very thrilled to explore more new stuff. Lastly, the Player settings persists now not only when you save and exit but also when you quit the game ENTIRELY.īasically, the game keeps the last Players Setting that you have! Also, every time you join a game, you get the message at what player settings you are! Very very convenient! but the black bars remain.įunny thing is that the cursor can also be moved to the black bars. Third thing to check was the Legacy option and YEAH! They improved it a LOT! It's close to 90% from the original D2. I think they have a few more mobs but nothing that crazy. ![]() Second thing was to check the new level 85 caves in Act 5 for the monster density. Thunderstroke has now 120 Quantity and Titan's 180!!! I joined for a few minutes to check some stuff and I am already excited!įirst thing that I checked is whether the Javelins have more quantity and. So guys, how do you find the new patch so far?
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